Mornin’ post (nm it’s Half noon)

Weather’s like shit. Although it’s 25th of May it still doesn’t
hesitate to bake us in the morning and froze us to death in the noon,
with thunders and lightnings of course – flashy thing anyway. Where are
the oldschool thunderstorms which you can see it coming a day or two
before?

Found and bought Neil Gaiman’s Fragile Things. I
listened its audiobook a great deal and didn’t had a dilemma whether to
buy it or not but when I started to read it I found it’s missing 4
stories which the audiobook had. I mailed NG and still waiting to get
an answer. But it’s somehow weird… I mean I expect an audiobook
shorter than its deadtree version but seeing it the other way around
just creeped me out.

2 Finals to go home. After that I’ll buy
myself a dual core gaming-programming-usual bullshitting rig and
engorge myself on various FPS’es and RTS’es. I especially want to
finish C&C 3 because it has Kane in it. Wonder why we all
like bald bad guys? Take Lex Luthor (not the comic edition, I’m talking
about Smallville series’ Lex) or… erm… Kane?
The gameplay
mechanics will probably be same as the previous C&C games which
involves pumping out heaviest armor as fast as you can and send them to
enemy’s base for a massive ballistic gangbang.

I watched SC2’s
gameplay video and peeked to its screenshots and can’t say I’m drooling
over on it – like many people do. I mean take your dusty copy of SC and
play it all over again. Where is the UED?, Zerg-Protoss hybrids… and
for God’s sake why are H.G. Wells’ Martian Tripods doing in a Starcraft
game? Assault marines armed only with a pistol? Against Zergs which at
least have a carapace more or less like a concrete wall or is it
against Protoss, has forcefields, badass weaponry – both melee and
ranged – and Mothership? Although I like sending hapless peons and
infantries to certain death just to open some resource space; I find
this approach pathetic.

There was a time Starcraft equaled
innovation, it was – and probably still is – sporting three different
races, not different in the manner of pictures and texts of units and
research queues as in different in gameplay, unit strengths and
weaknesses and even types! And from what I see one can easily say we
are getting a hybrid of popular contemporary rts games a-la Wh40k,
Supreme Commander and probably Company of Heroes with a Starcraft
background and theme. Yeah I will probably play this game just for the
sake of Jim Raynor but I can’t see it as a huge multiplayer success
like its father did.

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